Modeling & rigging, sculpture & painting, texture & shading, lighting & rendering, 2d / 3d fx, sprites, matte painting, vfx & post-production, compositing.
Illustration, technical drawing, character design & model sheets, 2d / 3d concept art, visualizations, industrial design, typography & logo design.
Application development, logic programming, tools programming, interface scripting, Unity API, web development.
Methodical work structure including linguistic & market research when crafting virtual journeys & digital adventures for your business down to the last tiny bit of an icon or an art-frame micro-macro-style.
A short, animated film (and a potential series pilot) inspired by the old legends, proverbs and eternal wisdom found everywhere around us. Among the voice actors you can find Jonathan Jones. Theme song was composed by the immensely talented Dmitry Petyakin.
Fight off a space armada in my retro-arcade micro-adventure micro-cosmic shooter that takes place inside of your computer. Micro-macro-retro-metro-no-kidding! Vincent Van Ommen brought Robotron to life with his powerful voice in our little adventure. It's el-nerdorino at his best!
Just so you know padre...Kill'em Dead is an upcoming cross-platform video game in the zombie survival genre. My aim is to create a genuine gore-fest battleground swarmed with hundreds of zeds primarily for low-power pcs and mobiles wherein players can drive around all sorts of vehicles - real-life & imaginary - to wreak havoc gta-style. Theme song composed by Tara Tati a.k.a. Metal Mother.
They call me Mac and I'm an application developer operating across web and mobile platforms. Considering the multi-disciplinary nature of application development, over the years I have acquired my skills through complete & total commitment as my interests range from design to implementation. I research, I come up with a creative vision and I make it real.